Factorio Solar Panel Accumulator Blueprint

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Factorio Design Collection Design Funny Jokes Trending Memes

Spolecznosc Steam Poradnik Automation Factorio Guidebook

Spolecznosc Steam Poradnik Automation Factorio Guidebook

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Crude Oil Storage Cracking Individual Cracking And Storage For Everything Else

Crude Oil Storage Cracking Individual Cracking And Storage For Everything Else

Factorio Guide Green Science Automation Compelte Overview Jpg 726 859 Automation Green Science

Factorio Guide Green Science Automation Compelte Overview Jpg 726 859 Automation Green Science

Factorio Guide Green Science Automation Compelte Overview Jpg 726 859 Automation Green Science

Dawn or dusk 5000 60 s.

Factorio solar panel accumulator blueprint.

169 substation 110 small lamp 20 roboport. 2224 96 5 solar panels. Quote from factorio wiki. Solar power blueprint factorio.

This is a 25 21 0 84 ratio solar panel accumulator layout that i came up with and i didn t see it posted anywhere so i wanted to share it with the community. It as a space efficiency of 96 5 3 5 of the tiles used by the roboport and the substations are not used by solar panel and or accumulators and an accumulator solar panel ratio of 0 84. This means one solar panel produces an average of 42 kw over one day and night cycle. Accumulator energy 5 mj 5000 kj gives the optimal ratio of 0 84 accumulators per solar panel.

Reduced collision box of big electric pole to allow squeezing between it and an accumulator. Night 2500 60 s and the default. A radar can be continuously powered by eight solar panels and six accumulators. Blueprints from factorio prints.

Now connectible to the circuit network. Solar power 60 kw. During daylight hours every panel provides the maximum power level 60kw. 48x48 2304 tiles usefull area.

Solar panels are an unlimited source of free energy that produce no pollution. Seven solar panels and five accumulators is the most efficient. So if you stamp down 309 copies of the blueprint at the top and replace one of the 3x3 squares of accumulators with panels you will have a perfect ratio lets check by doing the math. Video tutorial there is also limited support for the 0 14 blueprint mods blueprint string foreman and killkrog s blueprint manager.

The main idea behind this solar build is the entire blueprint fits on one radar area. Day 12500 60 s. Accumulators solar panels day dawn night dawn day dawn game day game day solar power accumulator energy which given the default time lengths of. Blueprints can be exported from the game using the in game blueprint manager.

It gives the radar full power all but a short time in the morning but never dips below the 20 power threshold for nearby scanning. 1 logistic network tilable. Generated power will increase decrease linearly during dusk and dawn and no power is produced at night. 373 309 9 444 309 4 115248 137200 0 84.

In general this is a technique which works well when you ve just researched accumulators and solar panels but don t have enough resources to build big solar farms and accumulator farms yet.

Compact And Fully Optimized Red Green Blue Science Factory Blue Green Red Green Green

Compact And Fully Optimized Red Green Blue Science Factory Blue Green Red Green Green

Additional Information Setups And Builds

Additional Information Setups And Builds

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